It's a Shellabration, bitches! I finally watched the Series Premiere of Nickelodeon's new Teenage Mutant Ninja Turtles. Everything went better than expected. To be honest, I didn't expect much. I grew up with the 80's cartoon, I was a huge fan of the 2003 revival, and I love the 1990 movie to death. Same as most old school fans, I want these new adaptations off my lawn. But there's only so many times you can retell the same story, so I welcome a fresh take and gave this new animated series a chance. Was not disappoint. It's too early to know for sure, but I see potential. And a few of the things I found appealing about the premiere reminded me of the 2003 series. Turtles! There's No One Better! Currently there are two other Turtles properties around right now. One a film in the filthy paws of producer Michael Bay, set to cast the Turtles as Turtle-esque aliens and pit them against General Schroeder. If you haven't seen the internet backlash about this yet, chances are your computer is actually a rock. Call Geek Squad. The second is the new comic book series, where human version of the Turtles are murdered, reincarnated as turtle versions of the Turtles and then mutated into the teenage-mutant versions of the Turtles. I'm not even gonna. So if you want to see your favorite heroes on a half-shell in new adventures that won't make your inner child cry himself to sleep, this is your best bet. Watch Out For Shedder The mutagen is free flowing, I'm already detecting a formula for the monster-of-the-week that's similar to Smallville's early seasons and its meteor rock mutations. Promises to be very Toyetic, which is a good thing. Toyetic keeps the suits happy, meaning it will be around for a while. But there are also hints of deeper overarching villain story lines involving the mysterious Shredder and a new race of aliens that look very familiar. It should be mentioned that the action scenes are pretty tight, reminiscent of the TMNT CGI movie. Also, I appreciate the meta-twist with their first villain Snake, who does NOT mutate into a Snake. The fact that they hang a lampshade on a defied trope pleases me to no end. Bossa Nova. They're Like No Others The visual style looks more like someone put Back To The Sewers, Teen Titans, and Source Filmmaker in a blender. The result looks very cute and unique, bright and cartoony. These Turtles look fun and each Turtle has a unique feature that makes them distinguishable, even without the color coded headbands. Like the visual style, this narrative is like nothing we've seen already, but bits and pieces are analogous to other tales of the TMNT. There are nods to the original comic and the 80's cartoon, but it doesn't follow any of its predecessors straight forward. Its aware of the other roads taken, but forges its own trail, which will make it worth watching so see where it leads. They're Teenage Brothers The Turtles' personalities don't stray far from the famous template set out by the 80's theme song. Leonardo leads. Donatello does machines. Raphael is cool, but rude. Michelangelo is a party dude. Pretty standard, but the difference is that they are a lot younger and more naive in this iteration. We're watching them grow into their iconic roles, rather than seeing characters already set in their ways, which is a lot more interesting. The focus for this series is definitely on them being Teenage Mutants. They still have growing up so do, so maybe there will be some surprises along the way. Will this Next Mutation of the TMNT franchise have enough Turtle Power to survive their Manhattan Missions? It's not hard to make children go "Ahh!", but will they discover the Secret of the Ooh's? I guess we'll learn the fate of the Turtles in Time. I made a funny.
Archive for ‘Shot Glasses’
Mario has saved lands, liberated worlds, and rescued galaxies, but there is still one stage that he will never escape: The Friend Zone. I know that no relationship is perfect, but Mario and Peach are the most dysfunctional couple in video history. And that includes Batman and The Joker in Arkham City. Princess Toadstool gets abducted every other Thursday, and yet the Mushroom Kingdom refuses to beef up security. And why would they when the Princess has her own personal bodyguard wrapped around her pinky finger? Not only will Mario journey across eight worlds and a special zone to save her, but she even has him picking up all the money he can carry before he gets to her. Her knight in shining overalls has defeated dinosaurs, dragons, ghosts, and aggressive agriculture to save his beloved. And what's his reward for all of this effort? A kiss on the cheek. The same kiss on the cheek his brother gets if he makes it to the final castle first. It's easy to see why Peach doesn't share Mario's romantic interest. Mario is short, chubby, and old enough to own a plumbing/construction/pizza company back in Brooklyn. Meanwhile, Peach is young, blonde, and doesn't even look old enough to vote. Of course, there might be another reason Peach doesn't reciprocate Mario's feelings. Perhaps someone else has snared the fair Princess's heart. But who could it be? Who else could it be, besides the only other person she spends the majority of her time with? He's powerful. He's dangerous. He's royalty. And let's be adults, we all know those Koopalings didn't come from nowhere. Wendy even has her mother's eyes. Yet, Mario still can't seem to take a hint. "Hey, Peach. Want to go play tennis/golf/go karts?" "Sure. Who else is going? Is Bowser coming?" Sorry, Mario, but your Princess is in another castle. ---DrunkKnurd
by DrunkKnurd on February 8, 2012 at 10:21 pm
This trailer makes me want to want to see this movie. If you haven't seen the latest trailer for The Amazing Spider-Man movie, here it is: I was leery at first about Sony's decision to reboot the Spider-Man film franchise barely a decade after it began. It felt rushed and greedy, but after Disney killed off the Spectacular Spider-Man animated series, I was eager to see a new take on one of my favorite characters. Still, my expectations were set pretty low. I mean, what more could they do that the first three films hadn't done already? According to this trailer, these three very important pieces of the Spider-Mythos. ↓ Read the rest of this entry...
This is the first episode of Subjects Subject To Change, where @HIGHlyCRITICal and @DrunkKnurd review, judge, muse, mock, skewer, and wax intellectual about various pop culture subjects. In this episode we discuss the Paranormal Activity trilogy, the Walking Dead franchise, and when to play the dead grandmother card. [mp3j track="http://shotglassescomic.com/podcasts/Ep1.mp3"] Download Ghosts, Zombies, and the Dead Family Card
Evening, Knurds. I hope everyone is enjoying their Friday night. First off, I'd like to apologize for the infrequency of new Shot Glasses comics. The KAD, our artist, has a new day job and unfortunately has less time to work on the comic. As you've seen, he has a high standard of quality for the art in our comic and until his schedule becomes less chaotic, it's going to take a little longer to deliver comics that meet that standard. Again, apologies. In the interim, I'm trying to bring you guys new articles every week. In addition to the Binge Linking and occasional Ramblings, I'll also be keeping everyone updated on my hunt for the best Nerd Bar in New York City, beginning with Barcade in Brooklyn. This hunt is going to involve a of research, a lot of traveling around the city, and a lot of drinking, but we're prepared to make that sacrifice for you. We've also been recording some hilarious podcast material, so keep an ear out for that as well. And if anyone has any suggestions for segments or articles that you'd like to see, send us an email. Please check back Monday for a brand new
by JD on October 22, 2011 at 2:17 am
Evening, Knurds. Times are hard and unless you're the upper 1% of the population that's screwing over the rest of us, it's getting harder to find the free cash to spend on a quality video game. Well, fear not my financially challenged friends. In this Mixed Review, I'm covering three PC games that are 100% free. Legally! One and One Story is a flash game designed by Mattia "MaTX" Traverso, with art by Gabriele Bonis. Short and sweet, the object of the game is to reunite two lovers by navigating both characters through platforming puzzles. Challenge is added by quirks to the gameplay, introduced elegantly through the narrative of the story of the two lovers. A method that vaguely reminds me of Braid, but that's where the comparison ends. Despite the dark visual design, the story is refreshingly romantic without being tragic or angsty. If you don't "Awww" at least once while playing this, contact your physician, because you may not have a heart. The gameplay is basic puzzle platforming, moving boxes and jumping over pits of spikes, but quirks to the gameplay like having to keep your partner from killing themselves as they mirror your every move, make traversing the stages more complicated. Switching control back and forth between the two characters to solve puzzles also adds another layer of challenge. Short and sweet, this game is definitely worth playing. And the bonus stages can be played by two players simultaneously, so grab that special someone and cuddle up by the keyboard for some co-op fun. Cheaper than a date movie and a lot more fun. Super Smash Land by Dan Fornance is described as a demake of Nintendo's popular mascot fighter, Super Smash Brothers. Super Smash Land uses the simplified control scheme and familiar green and black 8-bit graphics of the original Nintendo Game boy, but offers plenty of new content, including stages never before seen in the Smash series and a surprise Newcomer that people have wanted to see for a long time. (I'll give you a hint. He's blue and he fights an evil doctor with an outrageous mustache. But not Sonic.) I'm impressed by all the little familiar touches and attention to details in this game, especially in the stage design, that make this feel like a true Smash Bros. game. The game does lack some features of the true Smash, but who uses the shield button anyway? The simplified controls are difficult at first, but once you get used to only having one attack button you can start slapping Kirby and Pikachu around like redheaded step children. In true Smash tradition, there is a simple player Campaign that culminates in a fight with Master Hand, and there are other extra modes with challenges to clearing the levels. Beating the game won't take long, but completing everything is a bit of an endeavor. An online versus mode would really be the cherry on top, but none is to be found. Yet. For a free game coded by one programmer, the end result is incredible. Super Smash Land is a loving tribute to old school games and the Smash series we know and love. The simplified controls are a little frustrating, but that's actually part of the nostalgic charm of the game. All the fun of Gameboy and Smash Bros., without worry about replacing batteries. Win. Last, but certainly not least, is Cave Story. I know, I'm late to the party on this one, but I'm glad I finally sat down and dug into this delicious indie treat. Designed and developed entirely by one programmer, Daisuke Amaya, over five years, Cave Story is a platform-adventure game in the vein of Metroid and Castlevania. After awakening in a cave with no idea of how you got there, you begin explore this strange subterranean world and try to stop the Doctor's evil plot for the cave's inhabitants. The art style of the game is simple and old school, but the story has a weight to it that betrays the light hearted graphics. Much like Metroid, the gameplay is about exploration. As you advance you uncover power-ups that increase your health, strengthen your weapons, and grant you new abilities, which help you advance even further. Through the course of the game you will amass a varied arsenal of weapons, each of which can be upgraded by XP dropped from slain baddies. This XP can also be lost when you take damage. Don't be surprised if you're in the heat of battle and find yourself more worried about your favorite weapon being downgraded than you are about your hit points getting low. The boss battles are challenging and insanely fun. I haven't screamed at the screen like a maniac while unloading a clip full of ammunition into a giant monster since I was a child. Controls are tight and I was grateful for the gamepad support. Cave Story is a classic and I'm thrilled to see it getting increased recognition now that it's available on Nintendo Wii and DSi. I will be buying the updated 3DS version when it comes out, if not just to support the developer for giving us such a tremendous game for free. The WiiWare version comes with some nice extras like a Boss Rush mode, but the PC version is free, so you've got options. But whatever you decide, get it and play it. Now. Cheers, JD
by JD on October 8, 2011 at 2:25 am
We've all played a few classic Sega Genesis and SNES games in our time, right? Have you ever been moving along in the stage and suddenly you notice that you've been bobbing your head to the background music? Ever find that tune stuck in your head for hours after you've turned off the console? Imagine a group of musicians that take that same song, infuse it with modern dance grooves, and perform it live for your enjoyment. That is Fighting in the Streets. Fighting in the Streets is the classic video game music and TV theme cover band that breathes new life into the nostalgic tunes you know and love. Take it from me, watching them perform life is incredible and if you live in the NYC area, you should check them out as soon as possible. Nothing like seeing a room full of people dancing to Sonic the Hedgehog music to make you swell with nerd pride. The MC of Fighting in the Streets and recreational drum murderer, Norman Paul Edwards Jr., was kind enough to answer a few of my questions last time I saw him. ↓ Read the rest of this entry...