Tag Archives: trailer

Binge Linking: Grand Theft Auto V Trailer and Machinima

November 2nd 2011 was a very important day. It was the first palindromic date in recent history (11-02-2011), the next one won’t be until February 2nd, 2020 (02-02-2020). It was this humble writer’s birthday, shared with fellow iconic celebrities such as Steve Ditko, Jim Cummings, and Pat Buchanan. And it was the debut of the Grand Theft Auto V trailer.

And it looks like Rockstar has done it again.

Admittedly, the trailer doesn’t give us much aside from the location, but that alone is enough to get me salivating. Los Santos, the City of Saints. A brand new expansive city to run around and cause mayhem in. And I’m confident that the other mainstays of the Grand Theft Auto series will be present, stories and characters and hedonistic criminal fun. I’m tingly with anticipation. Or that might be the hangover from my birthday celebration I’m feeling. Hard to say.
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The Legend of Zelda: Skyward Sword

Just watched the trailer for the new Legend of Zelda game for Wii. Mixed feelings.

Don’t get me wrong, I am always happy to see a new Zelda game. My mixed feelings stem from the beginning bit of the trailer where they run through the last four gimmicks/innovations for console Zelda games. It makes me wonder what message are they trying to send. Aside from a control scheme deeply rooted in motion controls, I didn’t notice any new “game changer.” When I heard the title “Skyward Sword” I half expected some magical steam punk airplane. Or perhaps a Pegasus. But I got nothing.

So.. did the beginning mean that are they leaving the game changing gimmick behind? Or are they saving its reveal for later? They’ve never been coy about them before. Why start now? Or was that beginning part meant to symbolize the evolution of the gimmick? Instead of changing the way you play with in-game transformations or new modes of transportation, Nintendo is changing how you play by.. changing how you play with the motion controls.

Of course, it’s possible I’m looking way too much into this. For those who haven’t seen it, they can find it here or here for the longer version.